Showing posts with label Behind the scenes. Show all posts
Showing posts with label Behind the scenes. Show all posts
Monday, February 11, 2008
Making of barbarian army
This video present samples of works we done during the creation process of barbarian army.
Music by: Malone
Link to the video at YouTube:
http://www.youtube.com/watch?v=fqgqSk4TsbY
Sunday, February 10, 2008
Making of Albesila: town and villagers
Another making of, but this time we present town of Albesila. The video showing samples of works we made during the creations of villigers and the town.
Music by: John Revoredo
Link to the video at YouTube:
http://www.youtube.com/watch?v=FA0BwlQtL-M
Monday, December 31, 2007
Making Main Characters
Making Main Characters from Mystery of Albesila on Vimeo.
This video showing samples of works we made during the creations of the main characters for our movie: Tiriz, Faris and Shaar.
You can see at the end characters layouts - designs acctually accepted.
Link to the video at YouTube:
http://www.youtube.com/watch?v=bD1nRfXyAS8
Friday, October 5, 2007
Character creation: Vord
Formerly Vord was just a tall, attired in black, pale man. He was characterized by an aquiline nose, high forehead, long hair streaked with grey and small scars on cheeks. During the process of character design, Vord went through a metamorphosis. From the countless ideas something that we didn’t really expect have emerged.Even first ideas had suprised us. Something completely new for the Art Team was eg. the interpretation of a necroman as a native american shaman.
„Vord is a leader of the barbaric army – I wanted him to be culture-linked with them by his clothing.” Thomas Ćwik
Gradually, Vord’s image gets more and more mysterious. Character becomes more dark and unsettling. His face is less human-like; his long hair disappear in the process too.
At this stage Vord had an image of a grim necroman, attired in black. Lukas Fudalej added some character by placing a crystal of power on the Vord’s forehead.
„...the only idea except the style of clothing and face for a bad guy was a silver mirror. Silver as a magical metal in composition with a mirror would be a weapon and a shield at the same time. It would deflect, protect against mind attacks and accumulate, focus the power of the necroman.” Lukas Fudalej
Next idea was that Vord should wear heavy, full plate armor. This idea was connected with that the dark powers had corrupted and deformed the body of Vord – it’s disgusting, covered with scars – that’s why it have to be hidden underneath metal.
„Sight of a mage in full armor is very unusual. That could make this character unique...”
Marius Kornatka
We had decided that Vord needs something that would make us scared and anxious when seeing him, something that would make us instantly categorize him as a villain. Marius Kornatka suggested, that a proper mask would be perfect fot this. There was several versions of the mask – some very decorative, some simple, even coarse. Finally, we have picked a mask that, in our opinion, perfectly reflected the unemotional, cold nature of this character: inhumane, merciless, reserved.
Finally – a breakthrough. We have gotten a sketch, that definitively depicted primary characteristics of our villain: pride, haughtiness, unnaturally thin figure. Armor was replaced with long, black coat. Individuality was ensured by buttons and square-cut edges. Arising association of this coat with priest’s soutane is completely unintensional – yet appropriate, because of this Vord have become even more spiritual and enigmatic.
Because of the severe climate of Albesila, Vord was provided with a warm fur protecting againts coldness and a pair of long gloves. But a project of the character now seemed too trivial, simple. We needed some fresh ideas. Fur was eventually replaced with a short throw from crow’s feathers, we got rid of the golden trimming too.
We had discussed how Vord should move. We have agreed that he should be majestic, proud. Lucyna Rogoża suggested that the chaotic nature of Vord should be shown in a scene when he goes across a market square full of dead bodies. He would avoid touching any of the dead – with disgust, he would lift the edges of his coat to keep it clean and out of blood. Although finally we have picked an idea that Vord would float in the air, flying above the ground without making any sound. Thanks to this it’s even more doubtful – who is this necroman – still a human, or a supernatural being.„People, in most cases, fear what they don’t know. By covering the mages face, we have achieved the goal. Effect is heightened by bloodstained eyes filled with emptiness and hate.”
Marius Kornatka
That’s how the most dark, mysterious and at the same time most interesting character of Mystery of Albesila was born. Designing it was a lot of fun and we hope that you’ll be able to see that in the movie. We hope that you’ll like it, just like we have liked it.Final concept art you can find in Vord feature.
Artists who worked on this character:
Marius Kornatka
Thomas Ćwik
Lukas Fudalej
Jackob Oleksów
Thomas Bakalarz
Monday, September 17, 2007
Making of the scale model
Making of the scale model from Mystery of Albesila on Vimeo.
Almost a year ago we ended works on the Albesila scale model, which should have been one of the background elements of the previsualisation. At the end of the work we'd decide to use 3d model in prewisualisation so we don't use scale model anymore.
We worked on the scale model almoust 3 months. Lots of our friends help us made it. Also, we meet wonderful people who helped us as well.
Scale model was not finished in 100% but we want to show you how we had fun during the process.
Link to the video at YouTube:
http://www.youtube.com/watch?v=ALcSbf19hQo
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